BROWSE MY JUDGE DREDD ITEMS CURRENTLY IN STOCK
pencil rendering by Michael Ivester
Judge Dredd: The Role-Playing Game
"Judge Dredd - The Role-Playing Game casts you in the role of a Judge of Mega-City One, as popularized in the pages of the 2000 AD comic. The players stalk its deadly streets, patrol the Meg-Ways and Underzooms on their Lawmaster bikes, on the lookout for dangerous perps to arrest.
This volume includes everything you need to create Player Character Judges, rigged out with all the necessary skills and equipment for patrolling the city and apprehending criminals, plus details on setting up and running adventures, together with rules for equipment, weapons, aliens, mutants and robots -- in short, everything you need to create hundreds of crime-fighting adventures in Mega-City One."
1985 (box set), 1989 ... 136 pages (hardcover) + poster map & character cutouts ... GW 0426 ... ISBN 186989362X
Judge Dredd Companion
"This hefty hardback is a companion to the wonderful Judge Dredd - The Roleplaying Game, and it's stuffed with all kinds of additions, articles, and adventures to spice up your game.
For a start there are new rules, special abilities, and even a whole new branch of the Justice Department in the shape of (gulp!) Judge Exorcists. There are super-powered vigilantes, the rules for Shuggy, a guide to Brit Cit One, and a fully-detailed sector of the City! There's even a pull-out-and-play boardgame which recreates that infamous Mega City one pastime known as Block Out!
And then: the adventures! Ease your players gently into the swing of things with On the Beat, knock 'em for six with Channel Nine Crime Time Special, and then finish 'em off completely with Fear and Loathing in Mega City One."
1987 ... Marc Gascoigne ... 120 pages ... GW 4241 ... ISBN 1869893220
"It's two in the morning.
A team of Judges glides through the deserted streets surrounding the old Maze development area, looking in vain for the occasional insomniac perp to arrest. It's a very quiet night, with few of the shift's major incidents catching the attention of the Judges as they drift over their bike radios. The mob war is continuing to rage across the northern sectors - another two-bit gangster has been terminated by the opposition tonight. A massive newtower block has been found to be infested with Kad-Fleas, and is presently under strict quarantine while emergency Med-Squads desperately battle to fumigate the building on time. Some crazy citizen has taken it into his head to fire guided missiles at Zoom-tube trains as they pass, presumably just for the fun of it. On the whole, though, it's been quiet...
Not very far away, though, a shadowy figure is putting thefinishing touches to a plan that will put the whole of the Mega-City at risk. If the plan is allowed to succeed, the Judges will once again be faced with the threat of chaos and anarchy, when the most evil criminal mind the Mega-City has ever known returns to claim what's his, on JUDGEMENT DAY!!"
1986 ... Marcus L. Rowland ... 30 pages + cover leaf of character cut-outs
Slaughter Margin (Judge Dredd RPG) [BOX SET]
"The spectre of a long-forgotten foe has appeared to haunt the streets and blocks of Mega-City One. And only you can stop it!
Slaughter Margin is the latest supplement for the enormously popular Judge Dredd Roleplaying Game. It provides Judge Dredd GMs with a complete set of 8 A3 generic floorplans which can be joined together to make all sorts of buildings, and 4 sheets of card counters and overlays, with enough judges, perps and furnishings to bring all your games to life! But, more than this, it also contains a 48-page adventure, which makes full use of these amazing plans, and pitches your Judges into a baffling case of murder, and a conspiracy to destroy the whole of Mega-City One!
Future Judge Dredd releases will build on this unique and flexible system, to provide JD players with all the plans theyll ever need in the fight to keep the streets of the city safe for citizens everywhere!
What You Get:
8 A3 sheets of generic floorplans.
A sheet of over 100 counters featuring all the characters involved in the adventure.
3 sheets of overlays which provide the generic plans with the signs, logos, furnishings, etc, that are featured in the adventure.
A 48-page adventure book.
8 sheets of player hand-outs."
1987 ... GW 00423
Citi-Block: Judge Dredd Roleplaying
"City-Block set new standards for Games Workshop's already mind-boggling range of floor plans. Not only are these plans fully compatible with those in the awesome Slaughter Margin supplement, but they are also ideal for playing out Warhammer 40,000 combats in buildings and Hive Worlds...
++ DATA++ Box Contents:
++Four full-colour, card stock, cut-out overlays++
++ Eight large (297 x420mm), full-colour, plan sheets++
++A 20-page Block-generation booklet, including new rules for WH40K++
As a supplement for the scrotnig Judge Dreed The Roleplaying Game, City-Block is an invaluable aid for GMs and players alike. Carl Sargent's Block generation system is nothing if not comprehensive. Now you can design a complete Mega-City Block, and there are even tables for the random generation of inhabitants and their criminal records.
You can use the plans straight out of the box, or follow the examples to lay out a variety of locations: from the Entrance Plazas to Sky-Rail Stations, from a Citi-Def Armoury to a Helipad. So the next time your Judges conduct a crime-blitz on the nearest sector block... you'll be ready for 'em!
The floorplans in this set are approved by the Inquisition as morally pure and suitable for use with Warhammer 40,000. Captain Flavius Exoculis has personally tested the new rules for fighting on a square grid, and guarantees that the plans make an ideal simulation of Hive World complexes. The accompanying booklet (compiled by Graeme Davis and Alan Merret) also provides a complete system for generating Hive World gangs and their equipment. Armed with these details, the Legion Astartes (Space Marines) can take the fight against corruption to the heart of the enemy's lair...
'Well, what are you waiting for, Trooper? He who hesitates is dead!'"
1987 ... Games Workshop 6068
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