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Pendragon - Prince Valiant - Chaosium

Prince Valiant ~ Chaosium

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"Chivalric Roleplaying in Arthur's Britain...

Relive the glory of King Arthur's court. Uphold the chivalric ideals of fair play, courage, honesty, and justice as your valiant knight-character undertakes perilous quests and risks monstrous dangers in legendary Britain. He'll smite bloodthirsty giants and crush treacherous invaders for King Arthur and his own glory.

To play the Pendragon roleplaying game, you create and take on the role of squire, knight, or noble of the realm. Armed and armored, you overcome life-and-death struggles, impossible frustration, and ruthless enemies to join the Fellowship of the Round Table.

The gamemaster leads the other players in interpreting the Pendragon rules and is central in bringing the adventures to life. He commands the magic of Merlin and Morgan le Fay, the actions of King Arthur and Queen Guenever, and the schemes of Mordred and Agravaine."




Pendragon: Chivalric Roleplaying in Arthur's Britain [BOX SET]
"GAME FEATURES:
• Roleplaying — innovative game mechanics awaken passionate love, hate, and loyalty in your characters, leading them to acts of mercy, cruelty, lust, piety, valor, and cowardice.
• Campaign play — customs, manners, and weapons change during the phases of Arthur's long reign. Over these years your character-knight begets a family whose reputation depends on the glory he achieves. He passes his hard-won inheritance and grudges to his sons. Up to four generations of knights will live and die during Arthur's reign.
• Game system — easily-remembered, simple-to-play mechanics feature a single die roll to determine combat, to settle personality encounters, and to resolve skill use.
• Character generation — create a squire, knight, noble, or fair damsel, of Roman, Saxon, Cymric, Pictish, or Irish heritage. Select between the Christian, Wotanic, or pagan religions.
• Background — includes a 22" by 34" map of Britain complete with kingdoms, cities, castles, keeps, forests, Roman roads, abbeys, rivers, mountains, fortified walls, and battle sites. A bestiary of natural and mythical creatures includes avancs, barguests, dwarfs, elves, giants, kelpies, spriggans, unicorns, yales, and the Questing Beast among many others. You are provided with character statistics for major personalities such as Arthur, Guenever, and Lancelot. Also enclosed are lesser-knowns such as Balin le Sauvage, Breuse sans Pitie, Saint Cadoc, King Mark, Nimue, Percivale and Ulfius. A chronology includes wars, adventures, customs, campaign escalation, and characters of note. An extensive bibliography provides further sources of information, all to support campaign play."

1985 ... CHAO 2701-X

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Pendragon Campaign: Plot, Magic, & Scenarios
"MAGIC - the player-characters frequently contact magical knights and other minions from the land of the faerie. Britain is a battlefield for diverse traditions all possessing their own characteristic magics. The Saxons support their brute force with shapeshifting and weather-control magics. The Christians draw upon prophecies, miracles, and healings. The native pagan-Celtic followers of the Druids are backed up by illusion, emotion-control, and movement magics. The most important wielders of magic are detailed, along with the powers they manipulate.
SCENARIOS - the scenarios included in this book all occur during the earliest years of the Arthurian campaign. They start you on the way to your own Pendragon campaign. Included are two battles against the Saxons, a quest against an evil knight, and an expanded scenario to test the player-characters' personalities and courage.
PLOT - a detailed, year-by-year analysis of King Arthur's long reign integrates the stories of Malory, Nennius, and the French Vulgate with Welsh and Saxon sources to weave a deep, rich background for campaign episodes. Described are countless incidents deserving of expansion into their own scenarios.
THE CHARACTERS - background and chronology for King Arthur, Guenever, Lancelot, and Mordred ts provided, including notes on the affair, Arthur's other sons, and related subjects. An analysis of the High Court and an annotated list of the up-and-coming knights of each phase help the gamemaster run a full campaign. A descriptive list of magicians, saints, and villains completes the Characters section.
GAMEMASTER NOTES - the whole book is begun with extensive notes about running a Pendragon campaign, including hints gleaned from the house test-sessions.
DESIGNER'S NOTES - the author ends the book by telling why he made the decisions that shaped the game."

1985 ... 76 pages ... CHAO 2702 ... ISBN 0933635214

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Noble's Book
"Noblemen are knights of great distinction who hold large fiefs and bear titles like count and duke. Each nobleman has a personal retinue and leads his own vassal knights. Noblemen live in castles and wage private wars. Each nobleman stands near his king and performs important duties. This supplement tells you how to roleplay a nobleman for King Arthur Pendragon. Included are:
NOBILITY: • Duties and benefits for both players of bannerets, counts, dukes, and kings, and their characters. • Hosting a tournament - five simple steps.
ECONOMY: • Land ownership, annual economic procedures. • Standard Fiefs, generating a fief. • Taxes. • Building a castle.
WAR: • Rules for sieges, raids and invasions. • Player battle procedures. (Battlements - illustrated examples of typical fortifications, including a 16-page fold-out explanation of the parts of a castle ...and MORE"

1985 ... 80 pages + fold-out castle map ... CHAO 2703 ... ISBN 0933635125

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King Arthur Companion: A Guide to the People, Places and Things of Arthur's Britain
"Enter the world of Arthur, King of all Britain and master of a thousand knights. Explore the beauty and splendor of the legendary world of Camelot and the Round Table; experience its magic and mystery.Written in a warm and entertaining style, The King Arthur Companion contains almost 700 entries, fully cross-referenced and annotated. It includes a "who's who" of Arthurian legend; a "what's what" of famous weapons and artifacts; a "where's where" of many geographical locations from actual maps of ancient Britain; and a "when's when" full chronology of Arthur's reign."

1983 ... 176 pages ... CHAO 2704 ... ISBN 0933635176

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The Grey Knight
"YOU SHOULD KNOW these noble people by their arms. Some you can trust, while others are deadly foes. One is Arthur, king of all England, a good and kindly mail. Another is the Grey Knight, a fearsome warrior and the King's dire foe. He challenges Arthur's right to rule and accuses him of murdering hundreds of children in northern England. Sir Gawaine, Arthur's best knight and champion, will defend the King's honor in a duel to the death. But Merlin prophecies that Gawaine will die at the hands of the vile Grey Knight, with only one chance to save him. There are ancient artifacts of extraordinary, magical power. One of the Thirteen Treasures of Britain is the key to Gawaine's salvation. Arthur proclaims a solemn quest: comb the length and breadth of England to find these treasures before Gawaine and the Grey Knight meet."

1986 ... 44 pages ... CHAO 2705 ... ISBN 0933635354

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Tournament of Dreams: Challenges for Sword and Virtue
"Challenges for Sword and Virtue!
Here are the arms of the kings, nobles, and knights which you will encounter in the challenges of The Tournament of Dreams and The Circle of Gold.
• King Belinans, proud ruler of Sugales, proclaims a royal tournament! The knights of Sugales stand ready to prove that their courage and skill at arms are the greatest in Britain. Who will test this challenge and uphold the honor of other kingdoms? Elidia the Fair, Belinans' lovely queen, encourages all who are valorous to journey to Castle Rhun, in the heart of the fog-shrouded Cambrian Mountains, where they will have the chance to show their knightly virtue and strength before the royal court. Perhaps Queen Elidia, famed for her skill and grace at the dance, will honor her visitors with a performance.
• The King of the Circle of Gold presents a challenge. Can anyone meet the knights who guard the way into his mysterious land and defeat each one in chivalrous combat? The path is difficult for all but the most worthy. The great prize of the Circle of Gold awaits at the end of the quest. All who attempt the adventure will be courteously feted at the tents and castles of the guardian knights.
Prowess and Chivalry Triumph!"

1987 ... 56 pages ... CHAO 2706 ... ISBN 0933635451

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Knights Adventurous: Expanding the World of Pendragon
"KNIGHTS ADVENTUROUS expands and amplifies many topics introduced in the basic Pendragon rulesbook, and is a valuable aid to both the players and the game-master. CHARACTER GENERATION greatly expands the options of player-knights. LANDS AND PEOPLES describes France, Ireland, and various regions of Britain revealing rulers, vassals, armies, and interesting features. Covers
the Cymri, French, Occitanians, Irish, Picts, Romans, and Saxons. KNIGHTS introduces new classes and noble ambitions. Various organizations include the Queen's Knights, Knights of the Grail Temple, and Order of the Golden Apple. WOMEN details roles, ambitions, and character-generation. RELIGION Christianity, Paganism, Wotanism, and Judaism are all described. WEALTH provides many ways of spending money including feasts, stables, different horse breeds; fashions in clothing, and additional types of armor. GRAND EVENTS describes visiting court, hosting a tournament, and the hunt. MAGIC & FAIRIE discusses faerie in Britain, discusses religion and faerie, magic use, and muses about King Arthur and the Faerie War."

1990 ... 136 pages + map ... CHAO 2707 ... ISBN 0933635702

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King Arthur Pendragon: Epic Roleplaying in Legendary Britain (2nd Ed?)

1990 ... CHAO 2709 ... ISBN 0933635591

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Boy King: Arthur Claims the Throne of Britain
"An 80-year campaign, dozens of adventures, a complete chronology of Arthur's reign! The Boy King provides everything needed to run a campaign from before Arthur pulls the sword from the stone to the establishment of his empire. Character Generation details character creation for the time before Arthur's reign. Britain Before Arthur provides a chronology of events important to the realm. Before Arthur and The Savage Forest provide opportunities to integrate player knights in to the on-going events of Britain. The Boy King Chronology details the glorious battles and dozens of potential adventures to help Arthur gain his kingship, providing interaction with the great figure of legend. The Adventure of the Castle of Joy provides a long narrative scenario wherein player-knights are tested for their worthiness to help defend the castle of the Holy Grail. Cities describes the nature of Medieval cities, and provides maps and details for both London and Camelot. Later Chronology outlines broad events of the campaign,including Lancelot and Guenever's affair, the Grail Quest, and the death of Arthur--a complete 80-year campaign."

1991 ... 136 pages ... CHAO 2708 ... ISBN 0933635788
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2nd Edition:
"...an exact reproduction of the interior of the original book. It also features a new cover by Stephen King and 8 pages of new material to integrate the book into the Fourth Edition of Pendragon."
1997 ... 144 pages ... CHAO 2708 ... ISBN 1568821212
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Pendragon, 4th Edition
"Live the glory of King Arthur's court. Smite bloodthirsty giants, crush treacherous invaders, brave the mysterious lands of faerie, and dabble in Celtic magic. Pendragon is a roleplaying game based on the legends of King Arthur, Lancelot, Guenever, and the Knights of the Round Table. To become a knight of the Round Table you must uphold the chivalric ideals of courage, honesty, fair play, and justice. Armed and armored, you are the law of the land, in a life-or-death struggle to join the fellowship of the Round Table. This book contains everything you need to explore the mysteries and dangers of Arthur's Britain."

1993 ... 351 pages + fold-out map ... CHAO 2716 ... ISBN 1568820062
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1999 ... 354 pages + fold-out map ... Green Ronin ... ISBN 192899900X
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Perilous Forest
"PERILOUS FOREST is a supplement for the Pendragon roleplaying game system. It includes three major adventures, more than a dozen shorter adventures, and extensive background for western Cumbria and the Perilous Forest. These adventures are arranged as a linked campaign along the King's Highway from Eburacum to Carduel. They can be played individually, without adjustment. Player handouts are provided, as are a detail map of western Cumbria and another of Hadrian's Wall, showing cities, wall conditions, and other notes for the time of Arthur."

1992 ... 128 pages ... CHAO 2712 ... ISBN 0933635443

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The Spectre King
"THE SPECTRE KING contains six adventures for the PENDRAGON roleplaying game. All are of medium length, requiring several sessions of play each.
Of note, the Grand Tournament of Logres introduces the summer tournament circuit-regularly ocurring festivals that knights can attend year-after-year, with a list of events so that every year's tournament is different.
Also included is a chapter of information on the university city of Cambridge, with details on creating a university-educated character. Finally, there is background and a map given for the Abbey of La Beal Adventure."

1992 ... 128 pages ... CHAO 2714 ... ISBN 093363594X

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Beyond The Wall: Pictland & The North
"The wall is Hadrian's Wall, a miles-long fortification built centuries ago to hold back hordes of wild savages living north of civilized Britain. Beyond it lies Caledonia, a bleak and harsh land where feudalism and civilization have never reached. Tribal Picts, the "Painted Men," rule here. Fiercely independent, they unify only to meet threats from outsiders, whom they loath and fear. Outsiders like your knight. BEYOND THE WALL is a supplement for the PENDRAGON roleplaying game system, describing the land beyond Hadrian's Wall as it might have existed in the time of King Arthur. This book features notes on generating Pict characters, a survey of Pictish customs and religions, and a map and guide to the land of Caledonia. Religion among the Picts is extensively covered, including articles concerning the Celtic Christian Church and an explanation of Heathenism. Complete rules add the Shamanic tradition to the PENDRGON magic system. A Pictish campaign and several ready-to-play adventures are also provided."

1995 ... 128 pages + B&W fold-out map ... CHAO 2717 ... ISBN 1568820267

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Prince Valiant

Prince Valiant: The Storytelling Game
"PRINCE VALIANT, THE STORYTELLING GAME is an exciting multi-player game in which you act out the part of a character in the lawless, romantic medieval world of KING ARTHUR and PRINCE VALIANT. * The game is social and cooperative, not competitive like poker or chess. So the rules are short, and simple (about the length of a magazine article). * The players take turns as the STORYTELLER: the group leader/moderator. Most of this book is not rules but suggestions, pictures, and stories, all designed to make the Storyteller's job easy and fun. The Storyteller awards FAME POINTS to the players based on their performances. Fighting dragons, solving mysteries, courting damsels; anything can gain you Fame. * So if you like acting out a part, and you'd like to see your character become more famous as you play, you'll like Prince Valiant, the Storytelling Game!
• Brings Hal Foster's great epic to life! Includes over 40 superb Foster illustrations, many unpublished for a generation or more. Extensive Storytelling and Reference sections to help you create your own Prince Valiant stories, including information on every major character from the comic.
• A family game suitable for two or more players, ages 12 to adult.
• Simple rules and complete explanations. Includes everything you need to start playing immediately, including over a dozen exciting Adventures ready to use."

1989 ... 128 pages ... CHAO 2801 ... ISBN 0933635508

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