TSR releases ~ GURPS Conan
Conan adventures for the AD&D game:Conan Unchained! (CB1)
Despite the cover photos, these modules have nothing to do with the Arnold Schwarzenegger Conan movies.
"This game adventure is the first of a series of Conan adventures. Unlike other adventures produced for the AD&D game, this one is based on published stories. These stories, written by Robert E. Howard and others, describe the life and adventures of the barbarian, Conan. All the stories are set in the world of the Hyborian Age.
This adventure is designed for four 10th to 14th level player characters, specifically Conan, Juma, Valeria, and Nestor. These adventurers are characters from the Conan stories. On pages 29-30 of the adventure, each character is given statistics and a complete description to aid players in role-playing these heroes and heroines. Players may also use their own characters in this adventure. However, the Hyborian World is different in some ways from normal AD&D worlds, and the characters given are those most likely to provide several sessions of enjoyable play.
This adventure is set in Howard's Hyborian Age. As DM, you must prepare yourself and your players for some differences from the type of world presented in the AD&D rules. These differences do not affect basic rules, but will change the approach players take to the adventure.
Carefully read the AD&D Rules in Hyboria and The Hyborian World sections before beginning play. Describe the Hyborian World and its differences to the players and give them the map of Hyboria. The inside of the adventure cover is a detailed map of the area around the Vilayet Sea. This map is for your use."
1984 ... David Cook ... 32 pages ... TSR 9123 ... ISBN 0880381523
Against Darkness! (CB2)
"Thoth-Amon, the greatest living sorcerer of the Hyborian Age, threatens the peace of Aquilonia. His tragic mistake is that he threatens Conan also, for Conan is now King of this mighty land.
Conan and his companions, Pelias, Prospero, and Nzinga journey across the plains of Shem and Stygia to test their will and power against this wicked sorcerer. Battle with them to conquer the evil forces that endanger their land!"
1984 ... Ken Rolston & Anne C. Gray ... 32 pages ... TSR 9124 ... ISBN 0880381531
Conan RPG by TSR
Conan Role Playing Game [BOX SET]
This boxed set -- and the three modules that follow -- are a different game, not AD&D. The rules use a skill system similar to that of Marvel Super Heroes.
Many more photos of a Conan RPG set over at our game blog
"YOU ARE CONAN, THE MIGHTY BARBARIAN. SLASH YOUR WAY ACROSS THE EVIL AND DANGEROUS LANDS OF HYBORIA IN THE CONAN ROLE-PLAYING GAME!!
1985 ... David Cook ... TSR 7014 ... ISBN 0880383542
Conan the Buccaneer (CN1)
"Many Argosseans have been forced out to sea by burdensome taxes and penalties imposed by the king and his court. Most flee to Messantia where a person can lose himself in the streets. Some sign on to merchant vessels. And some become freebooters and buccaneers who sail the western seas.
Of those who feed off other's labors, one group is of importance. Although backed by foreigners, the captain and crew are Argossean. Their expedition will take them far past the Isle of the Black Ones, past the domain of the pirates of the Baracha Islands, in search of a lost island kingdom and the untold wealth it contains.
Their fame, however, lies not only in what they accomplish, but in one of their crew - a young barbarian.
His name is Conan."
1985 ... Kim Eastland & Clyde Caldwell (cover) ... 32 pages ... TSR 7401 ... ISBN 0880382015
Conan the Mercenary (CN2)
"Fair fortune or foul brought you and your companions to the Barony of Aldoc, infamous for its bloody persecution of mages and the priesthood of any pantheon. But where there's strife there are those willing to hire a band of mercenaries such as yours. Indeed, fate seemed to smile the first week, for the Baron himself sought your services to recover a bauble, a royal symbol stolen by some lackwit.
But fate played strange games when the trail led to an underground labyrinth. Now you scrabble through slimy caves, stalked by a band of mysterious masked men, unsure if you will ever again see the light of day.
But if any man can succeed, it is the captain of your company. He earned his sword in the frozen wastelands of the north against barbarian and soldier alike. He's one man you'd follow into the netherworld itself, this man called Conan!"
1985 ... Kim Eastland & Larry Elmore (cover) ... 32 pages ... TSR 7402 ... ISBN 0880382333
Conan Triumphant (CN3)
"'Strange cries I've heard over the walls at the Royal Palace at night. Demons is practiced, mark me. The king's tried everything else. Now he's turning to the powers of the night,' whispered the bent and wrinkled old man. 'We're all doomed, we are.'
The king of Ophir is dying. He refuses to name an heir, believing he will be cured. His nobles are sure no cure will be found and that the country will soon be left without king or heir. The nobles are amassing private armies, plotting for the throne, while the king's army hides. Bandits now raid freely, and the Ophireans are refugees within their own land, fleeing to the safety of the cities.
It is through this land you, Conan and your company of mercenaries, journey. For there are reports of good work for any who can swing a sword or cut a purse. In this troubled land, however, the trick is to avoid having your own throat or purse cut...
Journey through this land of chaos and confusion based on the Conan the Triumphant book by Robert Jordan."
1985 ... William Carlson & Anne Gray McCready & Boris Vallejo (cover) & Roger Raupp (interior art) ... 40 pages ... TSR 7403 ... ISBN 0880382341
GURPS ConanGURPS Conan
"Black-haired and sullen-eyed was Conan, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth. Cycles of legend revolve around his name, glimpses of a world before history, where evil wizards performed dark sorcery, and where the fate of an empire turned on the strength and skill of a single sword.
GURPS Conan, a worldbook for Steve Jackson's Generic Universal RolePlaying System, lets you enter the Hyborian Age, when shining kingdoms lay spread across the world like blue mantles across the stars... Zamora, with its dark-haired women and towers of spider-haunted mystery; Zíngara with its chivalry; Stygia with its shadow-guarded tombs; Hyrkania whose riders wore steel, silk and gold; and powerful Aquilonia, the proudest kingdom of the world.
GURPS Conan includes:
• A gazetteer describing the people, customs, laws, religion and mysteries of 34 lands of the world of Conan.
• A complete bibliography of 73 currently published Conan stories: names, races and nationalities, places and more.
• Maps and historical information for the entire Thurian continent, from the isles of Antillia to the coast of Khítai.
• Spells of the Hyborian Age, including the enchantments of the mysterious Black Ring and the potent sorceries of the Book of Skelos.
• Rules for generating Hyborian Age characters.
• Advice on running a Hyborian Age campaign and how to roleplay the non-human races, including Degenerate Men, Serpent People and Satyrs.
• Complete GURPS stats for characters from the Conan saga, including Conan, Bélit and Thoth-Amon.
1989, 1995 ... Curtis M. Scott & L. Sprague De Camp (introduction) ... 128 pages ... Steve Jackson Games 6012 ... ISBN 1556341482
Conan: Beyond Thunder River
"When the army of Aquilonia marched across Thunder River and into savage Pictland, the tribes of the Picts were driven away. To secure his rich new territory, King Numedides built Fort Tuscelan. This powerful outpost, Numedides thought, would keep the barbarian Picts from striking back.
But Numedides' lone fort is not enough to stop the Pict raiders. In recent days, the ruthless natives have burned Aquilonian homesteads, raided merchant caravans, and brutally murdered several soldiers from the fort.
For the Picts have united behind a sorcerous leader. The great witch-doctor, Zogar Sag, has sworn vengeance upon the Aquilonian invaders. Even now he is raising a vast Pict horde to crush Fort Tuscelan.
You are Conan of Cimmeria, commander of the scouts at Fort Tuscelan. Can you stop Zogar Sag and his army? All of Aquilonia is depending on you to save the land Beyond Thunder River!"
1988 ... W.G. Armintrout ... 64 pages ... Steve Jackson Games 6201 ... ISBN 1556341067
Conan and the Queen of the Black Coast
"Conan and Bęlít Together on Their Greatest Adventure!
Allies, swordmates, lovers... there were no two deadlier pirates in the Hyborian Age than Conan of Cimmeria, destined to be the greatest hero of his time, and Bęlít, savage ruler of the southern buccaneers! Together, they were Conan and the Queen of the Black Coast.
Now they face the supernatural horrors of haunted ruins on the Zarkheba River. Live the adventure of the glorious Hyborian Age in this solo adventure for GURPS, the Generic Universal Role Playing System. Based on the short story by fantasy legend Robert E. Howard, it can be played many times without playing the same adventure twice. Play the mighty Conan, or design your own character to face the evil of the ruined city. The book also includes:
• Complete character descriptions for Conan and Bęlít.
• Game statistics on new animals and monsters which you can use for your GURPS campaigns.
• A map of the Tigress, Bęlít's private vessel, and other combat maps for this adventure."
1989 ... Robert Traynor ... 32 pages ... SJG 6204 ... ISBN 1556341466
Conan: The Wyrmslayer
"The Ćsir speak of Snow Devil Pass with dread -- and with good reason. Whole parties have vanished there without a trace. Can the mighty Conan master the bitter cold, the savage beastmen -- and the other horrors that lie beyond?
Live the adventure of the glorious Hyborian Age in this solo adventure for GURPS, the Generic Universal RolePlaying System. Based on the story ''Lair of the Ice Worm,'' featuring Robert E. Howards's legendary barbarian, Conan of Cimmeria, it can be played many times without repeating the same adventure. You can relive the adventures of the mighty Conan, or you can send a hero of your own design on the road to fame and glory.
Inside this book you'll find:
• GURPS statistics for Conan at age 23.
• Rules for designing your own hero for this adventure.
• All the necessary maps and tables.
• Game statistics of the people and animals your character will meet."
1989 ... W.G. Armintrout ... 32 pages ... SJG 6205 ... ISBN 1556341520
Conan: Moon of Blood
"War has com to the Westermarck. The primitive Picts, led by the powerful shaman Zogar Sag, are marching west to reclaim the land that was once theirs -- aided by sorcery and a traitor from the Aquilonian ranks! Can the mighty Conan uncover the treachery a nd stop the savage attack?
Recreate the excitement of the glorious Hyborian Age in this solo adventure for GURPS, the Generic Universal RolePlaying System.
Based on the story ''Moon of Blood,'' featuring Robert E. Howards's legendary barbarian, Conan of Cimmeria, it can be played many times without repeating the same adventure. You can relive the adventures of the mighty Conan, or you can send a hero of your own design on the road to fame and glory.
Inside this book you'll find:
• GURPS statistics for Conan at age 40.
• Rules for designing your own hero for this adventure.
• All the necessary maps and tables.
• Game statistics of the people and animals your character will meet.
Note: While this game is a sequel to Conan: Beyond Thunder River and you can use the character from that adventure here, is is not necessary. You need only the GURPS Basic Set in order to play this adventure."
1989 ... W.G. Armintrout ... 32 pages ... SJG 6206 ... ISBN 1556341628
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