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Mystara - D&D/AD&D Campaign Setting

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BROWSE MY MYSTARA ITEMS CURRENTLY IN STOCK




Mystara


"Mystara has three main continents: Brun, Skothar, and Davania, and several large islands such as the Isle of Dawn, Alphatia, and Bellissaria. Nowadays, the Known World mostly covers the territories of two rival empires, Thyatis and Alphatia, and neighboring kingdoms located in the northern hemisphere, between Skothar and Brun.

The best known, most detailed region remains in a very small area of the southeastern corner of Brun. There, in a territory no more than 1,700 miles across, lie over fifteen sovereign kingdoms. Like a mosaic, they offer a wide variety of background flavors, ranging from the sun-baked dunes of Ylaruam to the gentle hills of the Five Shires. All these nations were fully developed in a collection of supplements called the Gazetteers, one of the best selling Dungeons & Dragons game products."

Bruce Heard, 1993 TSR Master Catalog

Mystara originally started as a D&D campaign setting, but got established later as an AD&D background.

Marco's Mystara Homepage has many resources for this setting.



The Western Countries Trail Map (TM1)
"TM1 shows the nations of the western region of the D&D game Known Worlds, from Glantri to Rockhome, and as far north as the Ethengar plains to the steamy isles of Ierendi. Discover details about their weather, trail conditions, astronomy, and much more.

All this comes in 8-miles per hex Gazetteer style, on an impressive 36" by 57", highly detailed, full-color map."

1989 ... TSR 9403 ... ISBN 0880387823

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The Eastern Countries Trail Map (TM2)
"From the northern reaches of Vestland to Thyatis, and as far east as the mighty Isle of Dawn, TM2 picks up where TM1 ended. TM2 shows the eastern D&D Game Known World and brings new facts about traveling costs, rates of exchange, universities, geopolitical intelligence, and more!

All this comes in 8-miles per hex Gazetteer style, on an impressive 36" by 57", highly detailed, full-color map."

1989 ... TSR 9404 ... ISBN 0880387831

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Poor Wizard's Almanac & Book of Facts
"People and places, history past and present, armies and navies - you'll find it all in this Book of Facts. This is the first in the yearly series of almanacs providing the most comprehensive information ever published on the D&D Game worlds.

Also included is a massive collection of world events happening in the year of AC1010. Battles, skirmishes, and a host of historic events take place in the wake of the Great War of Wrath of the Immortals, enough to fill an entire game year!

Make your game world life-like as you watch the glorious return of Thyatis, and discover the amazing fate of Alphatia!"

1992 ... 240 pages + map ... TSR 9372 ... ISBN 156076385X

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Poor Wizard's Almanac II & Book of Facts
"People and places, history past and present, armies and navies - you'll find it all in this Book of Facts. This is the second in the yearly series of almanacs providing the most comprehensive information ever published on the World of Mystara.

This new almanac provides a massive collection of world events for the game year AC1011. It picks up where the previous almanac ended, wrapping up major plots that started in the game year of AC1010, and starting new ones. Battles, skirmishes, and a host of historical events take place in a world in perpetual development, enough to fill an entire game year!

Behold the decline of the once mighty empire of Thyatis as the mysterious Alphatians rise again from the bowels of the Hollow World!"

1993 ... 240 pages + map ... TSR 9441 ... ISBN 1560766840

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Poor Wizard's Almanac III & Books of Facts
Events for the year AC 1012.

1994 ... 240 pages ... ISBN 1560769181

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Joshuan's Almanac & Book of Facts
Events for the year AC 1013.

1995 ... 240 pages ... TSR 2517 ... ISBN 0786901926

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Champions of Mystara: Heroes of the Princess Ark [BOX SET]
"Two maps are of select area of Mystara (Sind and the Serpent Peninsula, far to the west of the KW) and two are of the Princess Ark.

The eight cardstock plates have various skyships detailed on them.

The "Heroes of the Princess Ark" book summarizes the Dragon Magazine serial, "Voyage of the Princess Ark", and gives information about the skyship, its crew, and campaigns based on it.

The Designer's Manual details information on Skyship Design, world creation, and the like.

The Explorer's Manual details the area west of Darokin in a gazetteer style format."

1993 ... TSR 1094 ... ISBN 1560766158

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Karameikos: Kingdom of Adventure [BOX SET]
"If you are keen on having a frontier kingdom that has a lot of unexplored territory, it can work very well. Additionally, the adjacent realms have large cities so you can always do city and diplomatic missions there.

Jeff Grubb, the main designer, is usually pretty good with his works and he did a great job on this one. Here are some of the highlights:

(1) Great maps of the realms and greater realms; (2)family tree of the royal line with so so pictures; (3) tons of info on the topography; (4) unique and tantalizing History of the two racial groups in this game who are based on Historical slavs and Latins; (5) info. on the beast men; (6) audio CD with short adventure & 2 more short adventures included; (7) overall review of the political scenario; (8) wonderful historical review; great overview of some legends known only to the DM; (9) info on class level crimes and fines or punishment; (10) slavic family details; some who scheme against the new king; (11) a listing of the big names in back with pictures for some -- includes their powers and abilities, as well as their politics, motivations and popular quotes; (12) a summary of the nearby countries and what is generally known of them; (13) details of major settlements with laws covered -- ruler and population.

Overall, a great box set for those who want more help and History with their campaign." ...Amazon review by S. J. E. McNamara

1994 ... TSR 2500 ... ISBN 1560768533

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Glantri: Kingdom of Magic [BOX SET]
"There's something unique about a land where wizards rule. Marvels abound. Glamour tantalizes. Dangers await, cloaked in illusion. Whether a hero chooses to wield magic or steel, conjuring up adventure becomes as easy as a walk through the rolling hills of Nouvelle Averoigne - or one of the other dozen principalities that make up this remarkable land. And when the world's most powerful wizards are also its craftiest princes, nothing is ever quite as it seems!

Cast the magic of Glantri over your games! Inside this box you'll find:
* An audio CD role-playing aid with realistic sound effects and character voices for your game sessions
* The Test of Darkness, a 32-page adventure that takes heroes from the fabulous Great School of Magic to unknown perils...
* The 128-page Grimoire, your visitor's guide to this sorcerous land, featuring beautiful color art plus all-new wizard kits and spells
* Full-color poster-sized maps of the realm and its capital, Glantri City
* 10 player handouts, including adventure maps, illustrations, and props
* 6 sheets of additional mini-adventures for the Dungeon Master
* 8 full-color hero cards

A trip to Glantri opens doors to works of wonder like the enchanting canals of the capital city, the Seven Secret Crafts of Magic, a mysterious force known as the Radiance, and lands where werewolves can be one's neighbors - and rulers!"

1995 ... Monte Cook & Bruce Heard ... TSR 2511 ... ISBN 0786901209

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Hail the Heroes [BOX SET]
"Long ago, a great king fell in battle and became an immortal hero. The king's devoted followers built a temple to house his magical shield. Time and dust buried the temple, and the relic was forgotten - until now.

Can you win a thrilling race against rival factions to locate the temple? Can you survive the journey through its treacherous halls to gain the shield? Mystara's secret history will be revealed to those who succeed!

Contents:

Audio CD in jewel case
Full-color poster-size map
32-page Adventure Book
4 parchment player props

1994 ... TSR 2502 ... ISBN 1560769106

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Night of the Vampire [BOX SET]
"You are cordially invited to a masquerade celebrating the engagement of Lady Laina Vandevic to Lord Iajo Moubotka. Lord Gustav Vandevic welcomes you to his manor for an evening's entertainment. The servants are delighted to make your acquaintance - but watch out for the other guests! Intrigues within intrigues are afoot in Vandevicsny Manor. When a celebration becomes a night of terror, only the most cunning heroes will survive!

Contents:

Audio CD in jewel case
Full-color poster-size map of the manor
32-page Adventure Book
4 parchment sheets with clues and missives

1994 ... TSR 2509 ... ISBN 0786900431

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Mark of Amber [BOX SET]
"Mark of Amber is an elaborate boxed set adventure that picks up the story of the classic Lovecraftian jaunt, X2 Castle Amber (Chateau d'Ambreville)! Clark Ashton Smith's venomous faerie dreamworld of French romance and intrigue comes vividly alive once more as Etienne d'Ambreville, the most powerful Archmagus in the magocracy of Glantri, is missing and presumed dead... worse, a sinister assassin of seemingly endless power and ingenuity is stalking the d'Ambreville nobles one by one, and only you can save them... how? By plunging yourself into the living nightmares of a dying Immortal. Told you it was fun... :) for levels 4-6." ...from the Amazon review of "darkseraphim"

1995 ... TSR 2513 ... ISBN 0786901403

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Red Steel


Red Steel Campaign Expansion [BOX SET]
"Red Steel. An extraordinary metal lighter than common steel, and more precious than gold. The object of quests and the cause of war. Only one place holds this treasure: The Savage Coast. This grand frontier is also home to the Red Curse, an ancient bane that hideously deforms some victims, while mysteriously granting powers to others. Here, player characters can acquire wondrous abilities, even as they seek to garner red steel, the key to power and fame"

Inside this box:

* Campaign Book, 128 pages.
* Lands of the Savage Coast, 32 pages.
* 3 poster maps
* An audio CD with adventure sounds.

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Savage Baronies [BOX SET]
"The Savage Baronies are home to all these and more! This accessory for the RED STEEL campaign holds a 64-page sourcebook that covers each of the nine Savage Baronies in detail, including the rulers of the lands, the attitudes of their people, and the effects of the Red Curse on those people.

"Also included is a 32-page adventure, set in the Savage Baronies and the surrounding lands. The goblinoids of the Yazak Steppes are building another horde! Invasion is imminent, and it's up to the player characters to stop it! Included with the adventure are handouts and pregenerated characters that can be used as PCs or NPCs..."

1995 ... TSR 9500 ... ISBN 0786901233

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Mystara Monstrous Compendium Appendix
"Rare dragons, wondrous giants, bizarre humanoids . . . For years such creatures have filled classic D&DŽ campaigns set in the world of Mystara, along with the exotic hivebrood, rakasta, thoul, and many more. Now, for the first time ever, more than 100 of Mystara's unique and most popular creatures have been developed and defined in AD&DŽ game terms! This must-have volume will delight and horrify players of the new AD&D MYSTARA campaign as well as any fan of the all-time favorites within."

1994 ... 128 pages ... TSR 2501 ... ISBN 1560768754

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Player's Survival Kit
Contains:
* a 16-page full-color Character Book that includes a "Dictionary of Names" (with more than a thousand names to choose from) and "Heraldry Made Easy" (simple instructions to create your own heraldic designs)
* a 16-page full-color Adventurer's Log to keep track of monsters slain, treasures gained, and mysteries yet to be solved
* 24 handouts, including spell lists for specialty wizards, a complete system for rolling up a character's family, letters of credit, diplomas, an advertisement for henchmen, and the character's last will & testament (don't go adventuring without it!)
* A deck of 54 "Fame & Fortune" cards designed to help player characters get out of sticky situations.

1995 ... TSR 2510 ... ISBN 0786900997

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Dungeon Master Survival Kit
Contains:
* Two dozen loose sheets covered with a wide array of forms, charts, and handouts designed to make the DM's job easier and his games more exciting.
* A special deck of cards that introduces over 20 new magical items to the MYSTARA campaign. Plus, DM's will find a copy of the Deck of Spheres, a new artifact that may well be the most powerful magical item in the Known World.
* A 16-page booklet of DM's information that includes information about the languages of Mystara and tips on making better, more exciting maps.
* A full-color, 16-page Campaign Log that allows the DM to keep track of the highlights of his campaign.

1995 ... TSR 2512 ... ISBN 0786901101

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Wizards of the Coast
owns (and holds trademark to) the AD&D game and Mystara in all forms.






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