Call of Cthulhu Hub
Call of Cthulhu (D20)
The long-awaited d20 adaptation of Call of Cthulhu in one all inclusive rulebook.
Since the early 1900's, H.P. Lovecraft has been considered one of the top writers in the entire horror genre. Elements of his work have appeared over the years in numerous horror arenas, but now roleplayers can delve into a campaign centered around the author's popular Cthulhu Mythos. The Call of Cthulhu Roleplaying Game contains everything needed to play or narrate a roleplaying campaign, including all core-game rules for the d20 game system.
2002 ... 320 pages ... WOC 88644 ... ISBN 0786926392
D20 Call of Cthulhu Gamemasters Pack
"This package holds a wealth of resources for the new or experienced d20 Call of Cthulhu gamemaster. Within it's musty pages you will find:
• A Full-color Gamemaster's Screen: All the vital charts and table s for running a d20 Call of Cthulhu game lurk behind a full color painting of Cthulhu itself.
• 4 Index bookmarks: Hold your spot in four different areas of the d20 rulebook, and quickly look up relevant rules.
• Dire Documents: A folio of fiendish forms, containing 16 forms for asylum Admittance records, blank police reports, dental records, and more !
• Complete Conversion System: Quickly and easily convert gods, monsters and investigators from classic Chaosium Call of Cthulhu products to the new d20 rules set!
• Errata: Official corrections to the d20 Call Of Cthulhu rules. Including full statistics for Y'Golonac!
• The Lost Temple of Yig: This thrilling adventure takes the investigators deep into the heart of the Amazon jungle. Dual stats are provided to use this scenario with either version of Call of Cthulhu!"
2002 ... Chaosium 8801 ... ISBN 1568821662
Pulp Cthulhu: Reckless Adventures in the 1930's (D20)
"A conspiracy of destruction, a blast of ill will from an ancient god. A hunt and a chase from the heartland of Americal into the doom that awaits in the East. A horrific journey to the brink of insanity that lingers at the end of the world.
Nocturnum is an epic, modern-day campaign for d20 Call of Cthulhu. This horror epic introduces a terrifying new evil and an ancient conspiracy against humanity. Nocturnum is a mind-shattering journey through more than a dozen adventures complete with exstensive backgrounds, NPC, new monsters, and exotic locales. Can you survive...Nocturnum?"
2002 ... 276 pages ... Fantasy Flight ?? ... ISBN 1589940482
Nocturnum: Long Shades
"The NOCTURNUM campaign introduces a new alien evil to your Call of Cthulhu game. LONG SHADES, the first book in this campaign, contains a wealth of background material on this malignant new force, as well as three complete adventures: Snowflake Valley, The Madness of The Twilight Queen and Stillness. Each highly-detailed adventure can be played as part of a longer campaign, or as a stand-alone adventure in your current campaign.
LONG SHADES is a postmodern campaign sourcebook for the Call of Cthulhu roleplaying game. The background and adventures detailed in LONG SHADES are also easily adaptable to most other horror roleplaying systems."
1997 ... Darrell Hardy ... 120 pages ... Fantasy Flight Games (CC01) ... ISBN 1887911626
Nocturnum: Hollow Winds
1998 ... Darrell Hardy ... 126 pages ... Fantasy Flight Games (CC02) ... ISBN 1887911685
Nocturnum: Master Collection
2001 ... 370 pages ... Fantasy Flight Games ... ISBN 1589940024
Chaosium owns (and holds trademark to) the Call of Cthulhu in all forms.
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